Regardless of getting used as a showcase for Xbox Sequence X/S’ raytracing capabilities previous to the console’s launch in 2020, Minecraft has to date remained doggedly raytracing-free on the machine. That appears to be about to alter, nonetheless, with the function having now surfaced within the newest construct of Minecraft’s Xbox Preview programme.
As spotted by Tom Warren, senior editor on The Verge, Minecraft’s newest Preview model on Xbox Sequence X/S (at present solely accessible to Xbox Insider members) options raytracing as a toggle-able choice, giving the more-than-a-decade-old sport a little bit of a modern-day spruce-up.
Earlier than you excitedly rush to test it out, nonetheless, it is price noting the function at present solely seems to be accessible for choose customers, with VGC reporting raytracing cannot be enabled on its machine proper now, regardless of the presence of the toggle within the choices menu.
Minecraft with raytracing on Xbox? The newest Minecraft Preview is optimized for Xbox Sequence S / X and has early raytracing help ? pic.twitter.com/cqH0cuGbtS— Tom Warren (@tomwarren) March 28, 2022
Raytracing initially made its official debut in Minecraft again in 2020, when Microsoft teamed up with Nvidia to combine the function to be used with RTX graphics playing cards on PC. As Digital Foundry put it on the time, the outcomes had been “transformative”. On Xbox, nonetheless, the function has remained notably absent, regardless of Microsoft utilizing Minecraft as an early showcase for Xbox Sequence X/S’ raytracing capabilities in a blog post more than two years ago.
Alongside raytracing, count on to see a lot extra new options heading to Minecraft Preview – which was not too long ago become a handy standalone app – within the not-too-distant future, significantly as the sport’s extremely anticipated Wild Replace, which provides the likes of frog mobs and a brand new mangrove swamp biome, attracts close to.
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