At the moment sees the launch of God of Warfare on PC – arguably the largest PlayStation franchise to make the leap from console up to now – and in a brand new interview revealed to coincide with its launch, Sony Santa Monica inventive director Cory Barlog has revealed it was Sony’s personal inside studios that pushed to get PlayStation video games on PC.
Requested if Sony’s determination to start porting its video games to the platform was one thing championed by the Santa Monica crew early on, Barlog, in dialog with GameInformer, steered it was truly the builders throughout Sony’s PlayStation Studios community that have been finally instrumental in convincing the corporate to make the transfer to PC.
“I feel it was the collective of studios throughout saying this can be a actually good thought. We needs to be wanting into this,” Barlog defined. “Ultimately, I feel it reached that tipping level. Once we had despatched so many suggestion field solutions that they have been like, ‘I am bored with listening to all this. High quality, we’ll do that.'”
“It is a course of,” Barlog added. “We’re nonetheless figuring it out as an organization and as particular person studios how to do that and what the method and technique will probably be.”
Barlog additionally stated he had “no thought” if the arrival of God of Warfare on PC may imply its upcoming sequel – Ragnarok – would make the leap from PlayStation in a extra well timed vogue. “Proper now, we’re taking it one sport at a time, type of each and figuring out, ‘Okay, is that this the most effective factor?'”, he defined. “And we’ll gauge the way it does. Do folks get pleasure from it? Did we do it proper? Is there something we did fallacious? What can we do higher sooner or later if we do that once more? However on the finish of the day, finally, it is Sony’s determination.”
God of Warfare is the third first-party PlayStation sport to launch for PC up to now – Horizon: Zero Daybreak and Days Gone arrived final 12 months, and the Uncharted: Legacy of Thieves Assortment remains to be to come back. And the excellent news is Sony Santa Monica has accomplished a cracking job managing the transition to PC, with Digital Foundry calling the port “merely sensational” in its current evaluation.